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000018_owner-lightwave-l _Wed Feb 1 22:04:47 1995.msg
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(1.38.193.4/16.2) id AA25790; Thu, 2 Feb 1995 02:07:08 +1100
Subject: Anti-aliasing problem.
To: lightwave-l@netcom.com
Date: Thu, 2 Feb 95 2:07:08 EDT
From: dljar1@giaeb.cc.monash.edu.au (Rowan Crawford)
Mailer: Elm [revision: 70.85]
Sender: owner-lightwave-l@netcom.com
Precedence: bulk
I have created an object which is beige in colour, and which has thin
dark (black) lines running horizontally along it. The object was
rendered at something approaching an isometric view which makes
this dark lines render at around 20-30 degrees on the screen.
I have been noticing that LW is not rendering these lines properly.
It's not just these black lines that are doing it - white highlights
too - plus it's not just these 30 degree lines.
The lines turn out something like this:
..:::II HHHHHHHHHHHHMMMMMMMMMMMM
MMMMMMMMMMMMHHHHH IIII:::...
It does that all the lenth of the line, so it looks like it's broken
every cm or so. Either side of the gap IS actually correct, it's just
a small break at a certain position all along it.
I've just uploaded the object to tomahawk (Penti-Umm2.lha) although I
did go over all the really noticeable line in Brilliance and fix them
up. However, there are still parts which show this effect.
So what is causing this?
Thanks,
Row.